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tumblropenarts:

So excited to announce this! See more info below and be sure to apply! http://rhizome.org/commissions/

The Rhizome | Tumblr Internet Art Grant expands upon Rhizome’s existing Commissions program to specifically target Tumblr’s significant artistic community. The Internet Art Grant will award three commissioning awards with a special focus on projects from emerging artists engaged with Tumblr.
The grants will be determined by a jury of art and Tumblr experts: Massimiliano Gioni, Associate Director and Director of Exhibitions at the New Museum and Artistic Director of the 55th Venice Biennale; Laurie Anderson, noted experimental performance artist and musician; Jon Rafman, leading contemporary artist; Zoë Salditch, Rhizome’s Program Director; and Topherchris, Tumblr Editorial Director.


I met someone new this week with very strong feelings about net.art, bad art and the Whitney. It has been quite a while. I can’t get upset about bad art. Go forth and make shit. I don’t have to like it, you do. 
I was intimidated so I didn’t say that. Next time I will.
794 ♥

Students who considered themselves socialists were not so much interested in the poor as they were desirous of leading the poor, of being their guides and saviors. It was just this paternalism toward the poor that the vision of solidarity I had learned in religious settings was meant to challenge. From a spiritual perspective, the poor were there to guide and lead the rest of us by example if not by outright action and testimony. As a student I read Marx, Gramsci, and a host of other male thinkers on the subject of class. These works provided theoretical paradigms but rarely offered tools for confronting the complexity of class in daily life.

[…]

[W]hen I told friends and colleagues that I was resigning from my academic job to focus on writing, I was warned that I was making a dangerous mistake, that I could not possibly live on an income that was between twenty and thirty thousand dollars a year. When I pointed to the reality that families of four and more live on such an income, the response would be “that’s different”; the difference being, of course, one of class. The poor are expected to live with less and are socialized to accept less (badly made clothing, products, food, etc.), whereas the well-off are socialized to believe it is both a right and a necessity for us to have more, to have exactly what we want when we want it.

— bell hooks, where we stand: Class Matters, chapter 4 (via snailfan)
1946 ♥

Whimsy is not a quality we usually associate with computer programs.

—

Jacob Harris, describing the Haiku NY Times Tumblr (via derekg)

One last note on this: I’m entirely unsurprised that a description of whimsical software comes from New York, not San Francisco. The other place I’ve seen people talking about whimsy is London, usually from people connected to the BERG/RIG axis.

SF needs to be more whimsical.

(via blech)

On the one hand, this is more or less why I had to get out of SF in 1997. On the other, Jacob lives in DC these days.
30 ♥

Notational: Design Thinking for Educators

electrikmuse:

image

What kind of changes can happen in schools
when teachers realize they’re designers?

Last summer Design Thinking for Educators, a collaboration between IDEO, Edutopia, and New York’s Riverdale Country Day School, offered a free toolkit and online class to teach…

Looks interesting, though lately I’m incredibly suspicious of almost any resources for teachers that don’t acknowledge that most classrooms have an NCLB iron chained to their legs and no amount of awesome curriculum material will free class time for much more than test prep.

9 ♥

Grateful

for fear and fearlessness, Baila and Gina (who are right with me), Emani (who will get there) and Vena (who doesn’t mean to hold me accountable, but does)

Big little changes coming to one little corner(stone) of my world; thinking about how to approach them with equanimity and selfishness. Learning to do what is best for me. Practice.

1 ♥

brucesterling
*********************************************The Design-Fiction Slider-Bar of Disbelief ********************************************* *
10. Holy relics, attributes of sainthood and divinity; transubstantiated Hosts, Arks of Covenant, teeth of Buddha
9.5 Supernatural objects and services associated with elves, vampires, fairies; magical charms, garlic, silver bullets etc
9.4 New age crystals, lucky charms, protective pendants, mojo hands, voodoo dolls, magic wands
9.3 Quack devices, medical hoaxes
9.3 Fantasy “objects” in fantasy cinema and computer-games
9.2 Physically impossible sci-fi literary devices: time machines, humanoid robots
9.2 Perpetual motion machines; free-energy gizmos, other physically impossible engineering fantasies
9.0 State libels, black propaganda, military ruses; missile gaps, vengeance weapons, Star Wars SDI
8.9 “Realplay” services, “experiential futurism” encounters, military and emergency training drills, props and immersive set-design, scripted personas
8.8 Online roleplaying scenario games
8.7 Net.art interventions, diegetic performance art, provocative device-art scandals
8.6 Guerrilla street-theater; costumes, puppets, banners, songs, lynchings-in-effigy, mock trials, mass set-designed Nuremberg rallies, propaganda trains
8.5 Fake products, product forgeries, theft-of-services, con-schemes, 419 frauds
8.0. For-profit frauds and false commercial advertising
7.9 Rube Goldberg and Heath Robinson devices, chindogu “unuseless objects”, parodies, whimsies and comical contraptions; Albert Robida satirical prognostications
7.0 Vaporware; “Fear Uncertainty and Doubt” campaigns
6.0 “Design Fiction” diegetic prototypes from sci-fi media, “concept cars,” “conversation pieces,” provocative laboratory curiosities
5.9 Blue-skying Internet-based “theory objects” and congealed techie pundit scuttlebutt; socially-generated rumor and tech speculation; crowdsourced speculative objects and services; Kickstarter projects
5.0 “Brand Management” by design
4.9 Design pitches to the board of directors; untested business-models
4.8 The plans and schematics for as-yet-unborn yet genuine objects and services
4.0 Real-life product descriptions and users instruction manuals
3.5 Product reviews and opinions; user feedback, public assessments
3.0 Design criticism; material-culture assessments; scholarly studies
2.0 Legal regulations and government protocols concerning objects and services
1.0 Engineering specifications, software code
0.5 Historical tech assessment of extinct technologies, the “judgment of history’
0.0 The ideal and unobtainable “objective truth” about objects and services

Reposting for spectrum. From holy relics to software code. Journalism has rules, life has art.
202 ♥
1485 ♥
brianwferry:

Going back through my photo archives as I prepare a new portfolio website.  This one was taken in Baron, France in 2011.
(Photo: Brian Ferry)
13 ♥
gretchenjonesnyc:

maison scotch
940 ♥
969 ♥
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